Illusion Charge is one of the more advanced skills of the DEX archer in the first chapter of RAN Online. A bow is required to use this skill.
Description: Rapidly attack 4 times by creating several illusions around the enemy.
Skill Growth[]
Rank | Requirements | Stamina Points Needed | Effect | Cooldown (s) |
---|---|---|---|---|
1 | Arrow Storm Lv3, 7SP, Lv67, 177 DEX, 3500 Gold | 13 |
Deals additional 425 damage to 4 targets within 6.5m and 90 degrees of self. 20% chance to cause opponent to blackout and push opponent out of 0.2 range. |
7.0 |
2 | 1SP, Lv69, 182 DEX | 13 |
Deals additional 435 damage to 4 targets within 6.5m and 90 degrees of self. 20% chance to cause opponent to blackout and push opponent out of 0.2 range. |
6.9 |
3 | 1SP, Lv71, 187 DEX | 13 |
Deals additional 445 damage to 4 targets within 6.5m and 90 degrees of self. 20% chance to cause opponent to blackout and push opponent out of 0.2 range. |
6.8 |
4 | 1SP, Lv73, 192 DEX | 14 |
Deals additional 455 damage to 5 targets within 6.5m and 90 degrees of self. 20% chance to cause opponent to blackout and push opponent out of 0.2 range. |
6.7 |
5 | 1SP, Lv75, 197 DEX | 14 |
Deals additional 465 damage to 5 targets within 6.5m and 90 degrees of self. 20% chance to cause opponent to blackout and push opponent out of 0.2 range. |
6.6 |
6 | 1SP, Lv77, 202 DEX | 14 |
Deals additional 475 damage to 5 targets within 6.5m and 90 degrees of self. 20% chance to cause opponent to blackout and push opponent out of 0.2 range. |
6.5 |
7 | 1SP, Lv79, 207 DEX | 15 |
Deals additional 485 damage to 6 targets within 6.5m and 90 degrees of self. 20% chance to cause opponent to blackout and push opponent out of 0.2 range. |
6.4 |
8 | 1SP, Lv81, 212 DEX | 15 |
Deals additional 495 damage to 6 targets within 6.5m and 90 degrees of self. 20% chance to cause opponent to blackout and push opponent out of 0.2 range. |
6.3 |
9 (M) | 1SP, Lv83, 217 DEX | 15 |
Deals additional 505 damage to 6 targets within 6.5m and 90 degree sof self. 20% chance to cause opponent to blackout and push opponent out of 0.2 range. |
6.2 |